MAJOR GAMEPLAY UPDATE 5 - SIR KNIGHT DX!
Sir Knight DX » Devlog



Significant updates to make this a much more fun, well rounded experience.
- GAMEBOY COLOR MODE SUPPORT - In addition to the adventure now being in color, it also runs better while using the Gameboy Color's faster processor. Don't worry, the original Gameboy is still supported on this project!
- NEW BACKGROUNDS - Most background imagery was redrawn to make the world feel a little more unique and a little less... procedurally generated and repetitive...
- ADDITIONAL BACKGROUND ANIMATION - Some additional tile switching was added to color mode, making the background a bit more dynamic and enjoyable.
- UPDATED CHARACTER SPRITES - Does it look like Sir Knight moves a little more believably that before?
Files
Sir Knight DX.gb 256 kB
Jan 12, 2025
Sir Knight DX.zip Play in browser
Jan 12, 2025
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Sir Knight DX
A Dungeon Adventure Platforming Game for Gameboy and Gameboy Color
Status | Released |
Author | Cubic Feet per Minute |
Genre | Platformer |
Tags | 2D, Dungeon Crawler, Game Boy, Pixel Art, Retro, Side Scroller |
More posts
- minor bug fix 6Jan 15, 2025
- minor bug fix 4Dec 22, 2024
- minor music and layout update 3Dec 19, 2024
- minor music update 2Dec 15, 2024
- MAJOR GAMEPLAY UPDATE 1Dec 14, 2024
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