MAJOR GAMEPLAY UPDATE 5 - SIR KNIGHT DX!
Sir Knight DX » Devlog
Significant updates to make this a much more fun, well rounded experience.
- GAMEBOY COLOR MODE SUPPORT - In addition to the adventure now being in color, it also runs better while using the Gameboy Color's faster processor. Don't worry, the original Gameboy is still supported on this project!
- NEW BACKGROUNDS - Most background imagery was redrawn to make the world feel a little more unique and a little less... procedurally generated and repetitive...
- ADDITIONAL BACKGROUND ANIMATION - Some additional tile switching was added to color mode, making the background a bit more dynamic and enjoyable.
- UPDATED CHARACTER SPRITES - Does it look like Sir Knight moves a little more believably that before?
Files
Sir Knight DX.gb 256 kB
7 days ago
Sir Knight DX.zip Play in browser
7 days ago
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Sir Knight DX
A Dungeon Adventure Platforming Game for Gameboy and Gameboy Color
Status | Released |
Author | Cubic Feet per Minute |
Genre | Platformer |
Tags | 2D, Dungeon Crawler, Game Boy, Pixel Art, Retro, Side Scroller |
More posts
- minor bug fix 64 days ago
- minor bug fix 427 days ago
- minor music and layout update 330 days ago
- minor music update 234 days ago
- MAJOR GAMEPLAY UPDATE 135 days ago
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